Element Soul is a collectable card game in which you can get your own original character if you back their Kickstarter campaign.
Estimated Delivery: April – July 2014
Location: Fresno, California
Forum: Element Soul
This is the second reincarnation of the Game. Everything is much more simple now and easy to understand but it’s still incredibly strategic and competitive like the original! In Element Soul, you can make your own original Character into a card and build a Deck around it to make it your main Card! Take on your friends characters or you can team up with them and play against other Characters~
Element Soul is a trading Card game in which you can literally put yourself into, and form a team to take on friends or rivals in an apocalyptic war between Humans, the Devine and Damned! The play style of Element Soul varies from player to player, some games may be extremely fast-paced and last around 10 minutes while others may be incredibly strategic lasting around 30+ minutes.
We really like the look of the individual cards, however, it is unclear how the game works other than characters battling each other. We are interested in learning more about the campaign and hope to hear back from the project creator.
Geekers Keep will be stocking Element Soul. In addition, we’re in the process of adding a customized deck to our Indiegogo campaign, complete with a limited edition foil card! This will be made available to backers once we’ve reached 50 backers.
Pledge Levels: 17 levels ranging from $1 – $300
End Date: Fri, Mar 28 2014 3:25 AM EDT.
Chances of success
There are some issues in this campaign that need to be addressed. As was mentioned earlier, the biggest is that it’s lacking all that much detail about the product itself. This is true for the video as well as the content itself. If there’s time, I would suggest redoing the video with an explanation rather than the music sound track. Understanding the game is going to be key if people are to take advantage of the ability to create a unique character.
Onto the positive aspects of the campaign. It’s really intriguing to have a project that has customizable content as a core feature of the campaign. The tiers are also quite reasonably priced. We’re hoping the final game if sold in stores will be equally well priced. If so, we might even consider carrying the game, since we do like what we see thus far in terms of content.